Genre: Action Adventure
Duration: 8 months (Sophomore)
Team: 6 (3 Programmers, 1 Designer, 2 Artist)
Platform: PC

IGF China Student ShowcaseDescension: Depths of De’mae is a 3D action-adventure, with focus on combat involving player-input gestures and shape drawing recognition. Play as an E’mae, a member of an enlightened, magical race living in the land of De’mae.

Humans and corrupted E’mae have both infiltrated the Depths of De’mae in search of the source of De’mae’s power, resources and peace, the Paragon Crystal. Their aim is to either destroy or steal it, but the Spirit of De’mae has guided you to the Depths, and bestowed onto you its vision and powers. Manipulate De’myst, and direct the flow of it to affect the world and living beings around you. You have to save the Paragon Crystal, and in turn, the whole of De’mae.


  • Designed and implemented component based engine
  • Programmed graphics, including hardware skinning, fixed pipeline orthographic lighting, post process effects
  • Created scripting and cinematic system using Squirrel.
  • Programmed several boss AI.
  • Led a team of 3 programmers and 1 designer.